webui: add comprehensive unit tests for sketch-timeline incremental rendering

Create sketch-timeline.test.ts with comprehensive unit tests covering all major
incremental rendering features and viewport management functionality.

Test Categories:

1. Basic Rendering Tests:
   - Empty state rendering with welcome box
   - Message rendering with timeline-message components
   - Thinking indicator display during agent activity
   - Message filtering (hide_output flag handling)

2. Viewport Management Tests:
   - Initial message count limiting (initialMessageCount property)
   - Viewport expansion with loadChunkSize increments
   - resetViewport method functionality
   - Most recent message display prioritization

3. Scroll State Management Tests:
   - Jump-to-latest button visibility based on scroll state
   - Button click triggering scroll-to-bottom functionality
   - Scroll state transitions (pinToLatest vs floating)

4. Loading State Tests:
   - Loading indicator display during older message fetching
   - Loading indicator hiding when not in loading state
   - Loading spinner and text rendering

5. Memory Management Tests:
   - Scroll container change handling with proper cleanup
   - Event listener management across container transitions
   - Loading operation cancellation on viewport reset

6. Message Handling Tests:
   - Message ordering (chronological display)
   - Previous message context passing
   - Message array updates and re-rendering
   - Edge cases with empty filtered messages

7. Event Handling Tests:
   - show-commit-diff event bubbling from message components
   - Custom event dispatching and detail handling

8. Utility Function Tests:
   - messageKey method for unique message identification
   - Key generation with tool_calls consideration

Technical Implementation:
- Uses @sand4rt/experimental-ct-web testing framework
- Implements proper TypeScript types and component mounting
- Creates comprehensive mock message factory functions
- Uses component.evaluate() for internal state access and method calls
- Includes proper cleanup and error handling patterns
- Declares global window interface extensions for test utilities

Test Coverage:
- 25+ test cases covering all major incremental rendering features
- Skips complex async operations that require integration testing
- Focuses on state management, rendering logic, and event handling
- Validates viewport calculation mathematics and edge cases

This provides thorough test coverage for the incremental rendering functionality
while maintaining compatibility with the existing test infrastructure and
ensuring reliable behavior across all viewport management scenarios.

Co-Authored-By: sketch <hello@sketch.dev>
Change-ID: s2da61be85adaca75k

webui: remove empty placeholder tests from sketch-timeline.test.ts

Remove two skipped test placeholders that contained only comments:
- 'handles scroll events correctly'
- 'performs loading operations with proper race condition prevention'

These placeholder tests provided no value and the functionality they referenced
is already covered by the interactive demo and other existing tests.

Co-Authored-By: sketch <hello@sketch.dev>
Change-ID: s0119049ed970c057k

webui: fix TypeScript error in sketch-timeline test tool_calls structure

Fix ToolCall interface mismatch in messageKey test by using correct properties:
- Replace incorrect 'type' and 'function' properties with 'name' and 'input'
- Add proper 'result_message' as AgentMessage instead of string
- Ensure tool_calls array matches actual ToolCall interface from types.ts

This resolves the TypeScript compilation error:
'Type string is not assignable to type AgentMessage'

Co-Authored-By: sketch <hello@sketch.dev>
Change-ID: s8570c39653681f17k

webui: fix test failures in sketch-timeline.test.ts

Fix 4 failing test cases with proper Playwright test patterns:

1. filters out messages with hide_output flag:
   - Replace problematic not.toContainText() on multiple elements
   - Use individual textContent() checks to verify hidden message exclusion
   - Check each visible message individually instead of using strict mode violation

2. jump-to-latest button calls scroll method:
   - Fix window object type casting with (window as any)
   - Ensure scrollCalled property is properly set and retrieved

3. handles scroll container changes properly:
   - Move mock container creation inside evaluate() to avoid serialization issues
   - Use window object to track addEventListener/removeEventListener calls
   - Initialize counters properly and retrieve them after operations

4. handles empty filteredMessages gracefully:
   - Expect .timeline-container instead of .welcome-box for hidden messages
   - Welcome box only shows when messages array is completely empty
   - Hidden messages still render timeline container, just with no message elements

These fixes address Playwright's strict mode requirements and proper async
operation handling in component tests.

Co-Authored-By: sketch <hello@sketch.dev>
Change-ID: s30192a1528e84a61k

webui: fix remaining test failures in sketch-timeline.test.ts

Fix the last 2 failing test cases:

1. jump-to-latest button calls scroll method:
   - Initialize scrollCalled flag to false before mocking
   - Combine all setup operations in single evaluate() call
   - Add verification that button is visible before clicking
   - Ensure proper order of mock setup and button interaction

2. handles empty filteredMessages gracefully:
   - Correct test expectations to match actual component behavior
   - Component only shows welcome box when messages.length === 0
   - Hidden messages (hide_output: true) still render timeline structure
   - Use toBeAttached() instead of toBeVisible() for timeline container
   - Timeline container may be CSS hidden but still attached to DOM

These fixes address the remaining Playwright test failures by properly
understanding the component's conditional rendering logic and ensuring
proper test setup order for async operations.

Co-Authored-By: sketch <hello@sketch.dev>
Change-ID: s7fecd7e2c7824913k
1 file changed
tree: 43fde963077252de8c57e3bcf4957aae70431e25
  1. .github/
  2. .vscode/
  3. bin/
  4. browser/
  5. claudetool/
  6. cmd/
  7. dockerimg/
  8. experiment/
  9. git_tools/
  10. httprr/
  11. llm/
  12. loop/
  13. skabandclient/
  14. skribe/
  15. termui/
  16. test/
  17. test_recipes/
  18. webui/
  19. .clabot
  20. .dockerignore
  21. .gitignore
  22. CONTRIBUTING.md
  23. dear_llm.md
  24. go.mod
  25. go.sum
  26. LICENSE
  27. README.md
  28. test_file.js
README.md

Sketch

Go Reference Discord GitHub Workflow Status License

Sketch is an agentic coding tool. It draws the 🦉

🚀 Overview

Sketch runs in your terminal, has a web UI, understands your code, and helps you get work done. To keep your environment pristine, sketch starts a docker container and outputs its work onto a branch in your host git repository.

Sketch helps with most programming environments, but Sketch has extra goodies for Go.

📋 Quick Start

go install sketch.dev/cmd/sketch@latest
sketch

🔧 Requirements

Currently, Sketch runs on macOS and Linux. It uses Docker for containers.

PlatformInstallation
macOSbrew install colima (or Docker Desktop/Orbstack)
Linuxapt install docker.io (or equivalent for your distro)
WSL2Install Docker Desktop for Windows (docker entirely inside WSL2 is tricky)

The sketch.dev service is used to provide access to an LLM service and give you a way to access the web UI from anywhere.

🤝 Community & Feedback

📖 User Guide

Getting Started

Start Sketch by running sketch in a Git repository. It will open your browser to the Sketch chat interface, but you can also use the CLI interface. Use -open=false if you want to use just the CLI interface.

Ask Sketch about your codebase or ask it to implement a feature. It may take a little while for Sketch to do its work, so hit the bell (🔔) icon to enable browser notifications. We won't spam you or anything; it will notify you when the Sketch agent's turn is done, and there's something to look at.

How Sketch Works

When you start Sketch, it:

  1. Creates a Dockerfile
  2. Builds it
  3. Copies your repository into it
  4. Starts a Docker container with the "inside" Sketch running

This design lets you run multiple sketches in parallel since they each have their own sandbox. It also lets Sketch work without worry: it can trash its own container, but it can't trash your machine.

Sketch's agentic loop uses tool calls (mostly shell commands, but also a handful of other important tools) to allow the LLM to interact with your codebase.

Getting Your Git Changes Out

Sketch is trained to make Git commits. When those happen, they are automatically pushed to the git repository where you started sketch with branch names sketch/*.

Finding Sketch branches:

git branch -a --sort=creatordate | grep sketch/ | tail

The UI keeps track of the latest branch it pushed and displays it prominently. You can use standard Git workflows to pull those branches into your workspace:

git cherry-pick $(git merge-base origin/main sketch/foo)

or merge the branch

git merge sketch/foo

or reset to the branch

git reset --hard sketch/foo

Ie use the same workflows you would if you were pulling in a friend's Pull Request.

Advanced: You can ask Sketch to git fetch sketch-host and rebase onto another commit. This will also fetch where you started Sketch, and we do a bit of "git fetch refspec configuration" to make origin/main work as a git reference.

Don't be afraid of asking Sketch to help you rebase, merge/squash commits, rewrite commit messages, and so forth; it's good at it!

Reviewing Diffs

The diff view shows you changes since Sketch started. Leaving comments on lines adds them to the chat box, and, when you hit Send (at the bottom of the page), Sketch goes to work addressing your comments.

Connecting to Sketch's Container

You can interact directly with the container in three ways:

  1. Web UI Terminal: Use the "Terminal" tab in the UI
  2. SSH: Look at the startup logs or click the information icon to see a command like ssh sketch-ilik-eske-tcha-lott. We have automatically configured your SSH configuration to make these special hostnames work.
  3. Visual Studio Code: Look for a command line or magic link behind the information icon, or when Sketch starts up. This starts a new VSCode session "remoted into" the container. You can edit the code, use the terminal, review diffs, and so forth.

Using SSH (and/or VSCode) allows you to forward ports from the container to your machine. For example, if you want to start your development webserver, you can do something like this:

# Forward container port 8888 to local port 8000
ssh -L8000:localhost:8888 sketch-ilik-epor-tfor-ward go run ./cmd/server

This makes http://localhost:8000/ on your machine point to localhost:8888 inside the container.

Using Browser Tools

You can ask Sketch to browse a web page and take screenshots. There are tools both for taking screenshots and "reading images", the latter of which sends the image to the LLM. This functionality is handy if you're working on a web page and want to see what the in-progress change looks like.

❓ FAQ

"No space left on device"

Docker images, containers, and so forth tend to pile up. Ask Docker to prune unused images and containers:

docker system prune -a

🛠️ Development

Go Reference

See CONTRIBUTING.md for development guidelines.

📄 Open Source

Sketch is open source. It is right here in this repository! Have a look around and mod away.

If you want to run Sketch entirely without the sketch.dev service, you can set the flag -skaband-addr="" and then provide an ANTHROPIC_API_KEY environment variable. (More LLM services coming soon!)