| commit | e08c7ffc8f1ec0cd3899d2fedad79f408b6dc2f9 | [log] [tgz] |
|---|---|---|
| author | Philip Zeyliger <philip@bold.dev> | Fri Jun 06 13:22:12 2025 -0700 |
| committer | Autoformatter <bot@sketch.dev> | Fri Jun 06 20:26:10 2025 +0000 |
| tree | 3e09e7b3a86faed4eaabb640eed0c4b148a9d8d6 | |
| parent | ba15aeb81e5fd3e98870eba91398dfb31d4cd6e9 [diff] |
webui: add mobile interface with URL parameter switching TL;DR: ?m and ?d should load mobile and desktop versions respectively. It should auto-detect to the right onen and redirect. Server chooses what to serve. This took a few tries. Re-using the existing components didn't work, despite repeated attempts. The prompt that eventually worked was: Sketch's webui uses lit and webcomponents. I want to create an alternate web ui, started with "/m" for mobile. Don't use the same components, but create a new mobile-shell component and a mobile-title, mobile-chat, and mobile-chat-input components. The design should be a title at the top, a simplified chat (that doesn't display tool cards or anything; just the messages, with user messages right-aligned and other messages left aligned), and an input for new messages. Do include an indicator for whether or not the agent is thinking. Again: this is a parallel implementation, intended for mobile screens. Use the "npm run dev" server to test it out and show me some screenshots. Use mobile browser sizes. Focus on simplicity in the CSS It had some trouble with the data loading that took some iterations, and it kept saying, "We're almost done" and giving up, but I coaxed it through. I'm not too sad right now about the duplication. We can see if there's any traction. ~~~~ Add complete mobile-optimized interface for Sketch accessible via URL parameters, providing seamless device-specific user experience. Problem Analysis: Sketch's existing web interface was designed for desktop use with complex layouts, detailed toolbars, and mouse-focused interactions that don't translate well to mobile devices. Mobile users needed a simplified, touch-friendly interface optimized for smaller screens while maintaining core functionality for coding assistance on mobile devices. Implementation Changes: 1. Mobile-Specific Components: - Created mobile-shell as main container with mobile-optimized layout - Built mobile-title with connection status and clean header design - Implemented mobile-chat with simplified message bubbles and alignment - Developed mobile-chat-input with touch-friendly controls and auto-resize 2. URL Parameter-Based Interface Selection: - Added server-side parameter detection (?m for mobile, ?d for desktop) - Consolidated routing logic into main / handler with parameter checking - Eliminated separate URL paths in favor of clean parameter approach - Removed interface switching buttons for minimal UI approach 3. Intelligent Auto-Detection: - Implemented client-side device detection using screen size and touch capability - Automatic URL parameter addition for detected mobile devices - Graceful parameter-based overrides for user preference - Seamless redirection maintaining all URL context and query parameters 4. Mobile-Optimized Design: - iOS-style message bubbles with proper user/assistant alignment - Touch-friendly input controls with appropriate sizing - Responsive design scaling across mobile screen sizes - Animated thinking indicator with smooth dot animations - Clean, distraction-free interface focused on core chat functionality 5. Data Integration: - Reused existing DataManager and SSE infrastructure - Maintained real-time message updates via /stream endpoint - Implemented message aggregation using existing patterns - Preserved connection status and error handling functionality Technical Details: - Built using Lit web components for consistency with existing architecture - Server parameter detection uses URL.Query().Has() for efficient checking - Auto-detection preserves all existing query parameters during redirection - Mobile components filter messages to show user, agent, and error types - Responsive CSS with mobile-first design principles and touch optimization Benefits: - Seamless mobile experience with automatic device-appropriate interface - Clean URL parameter approach (?m/?d) works with any route or session - No UI clutter from interface switching buttons - Maintains full real-time functionality on mobile devices - Easy to bookmark and share mobile-specific URLs - Preserves session context during interface switching Testing: - Verified auto-detection works across different mobile screen sizes - Confirmed URL parameters function with complex session URLs - Tested message sending, receiving, and real-time updates - Validated thinking indicator and connection status display - Ensured responsive design across portrait and landscape orientations This implementation provides a complete mobile solution while maintaining the full-featured desktop interface, enabling Sketch usage across all device types with appropriate user experiences. Co-Authored-By: sketch <hello@sketch.dev> Change-ID: sdbce185f247638c1k
Sketch is an agentic coding tool. It draws the 🦉
Sketch runs in your terminal, has a web UI, understands your code, and helps you get work done. To keep your environment pristine, sketch starts a docker container and outputs its work onto a branch in your host git repository.
Sketch helps with most programming environments, but Sketch has extra goodies for Go.
go install sketch.dev/cmd/sketch@latest sketch
Currently, Sketch runs on macOS and Linux. It uses Docker for containers.
| Platform | Installation |
|---|---|
| macOS | brew install colima (or Docker Desktop/Orbstack) |
| Linux | apt install docker.io (or equivalent for your distro) |
| WSL2 | Install Docker Desktop for Windows (docker entirely inside WSL2 is tricky) |
The sketch.dev service is used to provide access to an LLM service and give you a way to access the web UI from anywhere.
Start Sketch by running sketch in a Git repository. It will open your browser to the Sketch chat interface, but you can also use the CLI interface. Use -open=false if you want to use just the CLI interface.
Ask Sketch about your codebase or ask it to implement a feature. It may take a little while for Sketch to do its work, so hit the bell (🔔) icon to enable browser notifications. We won't spam you or anything; it will notify you when the Sketch agent's turn is done, and there's something to look at.
When you start Sketch, it:
This design lets you run multiple sketches in parallel since they each have their own sandbox. It also lets Sketch work without worry: it can trash its own container, but it can't trash your machine.
Sketch's agentic loop uses tool calls (mostly shell commands, but also a handful of other important tools) to allow the LLM to interact with your codebase.
Sketch is trained to make Git commits. When those happen, they are automatically pushed to the git repository where you started sketch with branch names sketch/*.
Finding Sketch branches:
git branch -a --sort=creatordate | grep sketch/ | tail
The UI keeps track of the latest branch it pushed and displays it prominently. You can use standard Git workflows to pull those branches into your workspace:
git cherry-pick $(git merge-base origin/main sketch/foo)
or merge the branch
git merge sketch/foo
or reset to the branch
git reset --hard sketch/foo
Ie use the same workflows you would if you were pulling in a friend's Pull Request.
Advanced: You can ask Sketch to git fetch sketch-host and rebase onto another commit. This will also fetch where you started Sketch, and we do a bit of "git fetch refspec configuration" to make origin/main work as a git reference.
Don't be afraid of asking Sketch to help you rebase, merge/squash commits, rewrite commit messages, and so forth; it's good at it!
The diff view shows you changes since Sketch started. Leaving comments on lines adds them to the chat box, and, when you hit Send (at the bottom of the page), Sketch goes to work addressing your comments.
You can interact directly with the container in three ways:
ssh sketch-ilik-eske-tcha-lott. We have automatically configured your SSH configuration to make these special hostnames work.Using SSH (and/or VSCode) allows you to forward ports from the container to your machine. For example, if you want to start your development webserver, you can do something like this:
# Forward container port 8888 to local port 8000 ssh -L8000:localhost:8888 sketch-ilik-epor-tfor-ward go run ./cmd/server
This makes http://localhost:8000/ on your machine point to localhost:8888 inside the container.
You can ask Sketch to browse a web page and take screenshots. There are tools both for taking screenshots and "reading images", the latter of which sends the image to the LLM. This functionality is handy if you're working on a web page and want to see what the in-progress change looks like.
Docker images, containers, and so forth tend to pile up. Ask Docker to prune unused images and containers:
docker system prune -a
See CONTRIBUTING.md for development guidelines.
Sketch is open source. It is right here in this repository! Have a look around and mod away.
If you want to run Sketch entirely without the sketch.dev service, you can set the flag -skaband-addr="" and then provide an ANTHROPIC_API_KEY environment variable. (More LLM services coming soon!)